About the parts:

The catalog is trying to  hold only genuine parts. For all parts details should be available from first produced  to the sets they’re available in and the color they come in. If stickers are applied to cover multiple parts, we try to create the whole assemble including the sticker.

Why a new database if there are already several out on the web? It’s because of the images and the parts in the database. When you try to create a uniform look in a shop or in an overview, it can’t be done with the current array of images available. Besides if you want to show a specific area of a part or show it from a different angle, you can’t.

Then the type of pictures shown in the several repositories on the web are all different. Some are drawn, some are rendered, some are photo’s and if they are, they all have different backgrounds and you can’t view them properly. That’s why this database shows a 3D version which you can view from every angle and all on the same background. Select a colored square next to the desired part to see the model in that specific color. Use your left mouse button and drag to rotate the model. While dragging hold the shift button to zoom in or out.

About the colors:

The colors used are not accurate. They are RGB estimates and your monitor’s brightness and contrast settings will change the way you see them anyway.

About the process:

I start with the LDraw parts database. Then I convert them with TB-Software‘s 3Dto3D to Lightwave’s .obj files.

The problem with LDraw is that it doesn’t consider normals. So a lot of parts, when converted and used in another 3D application, don’t have the correct ‘outside’ of the surface and thus show as transparent. Some parts need quite a bit of work to correct this. A shortcut is to open the part in LeoCAD first, then export it to .obj file to correct this. The downside is that all subparts from LDraw are combined into one large part so it’s much harder to re-color areas. Replacing colors as a whole is not a problem since that’s just renaming the color  name.

I import these into Blender to flip normals, recreate edges and faces and recolor objects. Then I export them back to .obj files. These are the files you can see on the website with Humu’s JSC3D.

You can download the parts in LDraw‘s .dat format, in Lightwave’s .obj and .mtl format and in the future I’ll add other formats (let me know what you’d like).

Suggestions and comments can be emailed to leon@bricks2spare.com